Click the 'editor' button to make your own human movement.

If you're happy with your creation, copy and paste the output and fork it. Comment with your link.

You can ignore 'body', the body is a fixed point, think of it as his hips.

Each limb has the following properties:
range is how much the limb moves,
baserot is the midpoint/starting rotation,
length is the... length,
offset is the sync of the animation cycle (think of two sine waves slightly out of sync

(all rotations are from 0 to 2 * Pi)

Note: the editor button will jump in to 'JS + Canvas' mode to ensure your creation updates properly. Live editing 'JS + Divs' and 'CSS Keyframes + Divs' has not been fully implemented.